sand..........................66.91866% weatherless...................32.62508% balance.......................32.35933% offense.......................31.77529% semistall.....................17.45016% hyperoffense..................11.21952% stall......................... 7.19570% sandstall..................... 6.05219% sandoffense................... 5.54054% batonpass..................... 1.82469% dragmag....................... 1.66820% rain.......................... 0.43448% rainoffense................... 0.12743% choice........................ 0.04713% sun........................... 0.02176% voltturn...................... 0.02012% sunoffense.................... 0.01969% monotype...................... 0.01196% monorock...................... 0.00895% monosteel..................... 0.00255% trapper....................... 0.00156% monoice....................... 0.00041% hail.......................... 0.00003% monopoison.................... 0.00002% monofire...................... 0.00002% monoflying.................... 0.00001% mononormal.................... 0.00001% monoelectric.................. 0.00000% monobug....................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.241) |# -1.5|##### |############# -1.0|################## |################## -0.5|#################### |##################### 0.0|############## |######## +0.5|######################### |########################### +1.0|############ |############################## +1.5|########## |########## +2.0|#### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.42%