weatherless...................55.01902% offense.......................46.21960% sand..........................40.45567% hyperoffense..................27.87237% balance.......................19.03458% sandoffense...................11.02020% semistall..................... 3.57629% stall......................... 3.29716% rain.......................... 2.75113% voltturn...................... 2.60807% dragmag....................... 2.35861% choice........................ 2.04110% hail.......................... 1.72011% rainoffense................... 1.66777% sandstall..................... 1.63637% monotype...................... 0.67513% sun........................... 0.57918% multiweather.................. 0.52510% trickroom..................... 0.41694% tricksand..................... 0.16399% monowater..................... 0.14829% sunoffense.................... 0.13956% monoice....................... 0.12561% monosteel..................... 0.10118% monoflying.................... 0.05234% monofighting.................. 0.04361% monodark...................... 0.03838% hailstall..................... 0.03315% monofire...................... 0.03140% monobug....................... 0.02966% mononormal.................... 0.02791% trapper....................... 0.02617% monopsychic................... 0.02268% monorock...................... 0.02268% monoelectric.................. 0.02268% hailoffense................... 0.01745% monograss..................... 0.01396% tailwind...................... 0.01396% monoghost..................... 0.01396% monoground.................... 0.01396% monopoison.................... 0.00872% monodragon.................... 0.00349% monofairy..................... 0.00349% Stalliness (mean: -0.427) -2.0|## |###### -1.5|################ |######################## -1.0|############################## |############################## -0.5|############################# |##################### 0.0|################## |############## +0.5|########### |######## +1.0|#### |#### +1.5|### |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%