sand..........................55.80464% weatherless...................40.86902% offense.......................40.48196% hyperoffense..................32.06199% balance.......................18.87797% sandoffense...................18.21065% stall......................... 4.78924% semistall..................... 3.78885% dragmag....................... 3.14392% choice........................ 2.97434% rain.......................... 2.94483% sandstall..................... 2.80627% voltturn...................... 2.26709% rainoffense................... 1.59456% hail.......................... 1.29434% multiweather.................. 1.08255% sun........................... 0.16972% trickroom..................... 0.07383% sunoffense.................... 0.04327% monotype...................... 0.03540% tricksand..................... 0.02518% monosteel..................... 0.01637% hailoffense................... 0.01248% monofighting.................. 0.01022% trapper....................... 0.00738% monowater..................... 0.00673% hailstall..................... 0.00610% monoice....................... 0.00165% monoflying.................... 0.00020% monobug....................... 0.00015% monofire...................... 0.00004% monoelectric.................. 0.00004% monodark...................... 0.00001% mononormal.................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.438) -2.0|## |###### -1.5|############### |#################### -1.0|############################## |####################### -0.5|################## |############# 0.0|########### |########### +0.5|######### |######## +1.0|### |#### +1.5|### |#### +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.54%