weatherless...................52.90500% offense.......................40.09281% balance.......................33.73576% sand..........................23.97948% rain..........................17.89406% hyperoffense..................13.50260% semistall..................... 8.26605% stall......................... 4.40278% sun........................... 4.13869% voltturn...................... 3.30114% dragmag....................... 2.15423% monotype...................... 1.96559% hail.......................... 1.93541% trickroom..................... 1.42232% sandoffense................... 1.40723% choice........................ 1.39214% sandstall..................... 1.31668% rainstall..................... 1.26386% rainoffense................... 1.03750% multiweather.................. 0.80736% tricksand..................... 0.63382% sunoffense.................... 0.43764% sunstall...................... 0.36218% hailstall..................... 0.27918% monodragon.................... 0.26786% monowater..................... 0.25277% monoground.................... 0.18109% monodark...................... 0.18109% monorock...................... 0.16223% monoice....................... 0.14336% monofighting.................. 0.13959% monopsychic................... 0.13205% mononormal.................... 0.09809% monosteel..................... 0.09055% tailwind...................... 0.08677% monopoison.................... 0.07923% monobug....................... 0.07923% monoflying.................... 0.06414% gravity....................... 0.05282% monograss..................... 0.04905% monoelectric.................. 0.04527% monoghost..................... 0.03773% monofire...................... 0.03018% hailoffense................... 0.02641% trickhail..................... 0.01886% tricksun...................... 0.01132% trickrain..................... 0.00377% Stalliness (mean: -0.016) -2.0|### |### -1.5|###### |############### -1.0|################ |###################### -0.5|############################## |############################ 0.0|############################ |###################### +0.5|####################### |#################### +1.0|############## |######## +1.5|####### |### +2.0|### |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.39%