sand..........................37.37647% weatherless...................35.49919% offense.......................33.89716% balance.......................33.68446% rain..........................22.12302% hyperoffense..................15.27960% semistall.....................11.30245% stall......................... 5.83634% voltturn...................... 4.75059% trickroom..................... 4.19106% dragmag....................... 3.22325% sun........................... 3.17088% hail.......................... 2.90879% tricksand..................... 2.49486% rainstall..................... 2.33870% sandoffense................... 2.25406% sandstall..................... 1.48024% choice........................ 1.18786% multiweather.................. 0.95082% rainoffense................... 0.70389% sunstall...................... 0.66838% monotype...................... 0.48750% hailstall..................... 0.47454% tailwind...................... 0.32848% sunoffense.................... 0.30666% monofighting.................. 0.10516% monoground.................... 0.09582% monoice....................... 0.08890% monodragon.................... 0.06406% monopoison.................... 0.04482% monowater..................... 0.03424% gravity....................... 0.03173% tricksun...................... 0.03171% monorock...................... 0.01871% hailoffense................... 0.01398% monodark...................... 0.01092% monoflying.................... 0.01026% monopsychic................... 0.00835% monosteel..................... 0.00472% monobug....................... 0.00106% monofire...................... 0.00048% monograss..................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.045) -2.0|##### |#### -1.5|########## |############### -1.0|############# |########################## -0.5|######################## |###################### 0.0|############################## |################ +0.5|###################### |########################## +1.0|####################### |########## +1.5|######### |### +2.0|#### |# +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.37%