weatherless...................75.93265% offense.......................41.21032% balance.......................39.50722% sand..........................15.11161% hyperoffense.................. 9.55434% sun........................... 7.50367% semistall..................... 7.03638% voltturn...................... 3.17834% rain.......................... 2.69561% stall......................... 2.69174% multiweather.................. 1.68379% monotype...................... 1.45980% sunoffense.................... 1.14698% dragmag....................... 0.96934% sandoffense................... 0.64880% hail.......................... 0.55611% choice........................ 0.42867% trickroom..................... 0.31668% sandstall..................... 0.28578% monowater..................... 0.19696% monoflying.................... 0.18537% monorock...................... 0.16992% monobug....................... 0.15061% mononormal.................... 0.11200% monosteel..................... 0.10813% monoground.................... 0.09269% monofire...................... 0.09269% rainoffense................... 0.08882% monodragon.................... 0.08110% monopoison.................... 0.07724% monograss..................... 0.07338% tricksand..................... 0.07338% monopsychic................... 0.06951% monoelectric.................. 0.06951% tailwind...................... 0.04634% monodark...................... 0.03476% monoghost..................... 0.03476% monoice....................... 0.03090% allweather.................... 0.02703% monofairy..................... 0.02703% sunstall...................... 0.01931% monofighting.................. 0.01931% trickhail..................... 0.01159% Stalliness (mean: 0.006) -2.0|# |# -1.5|##### |######## -1.0|############ |##################### -0.5|######################### |############################## 0.0|############################# |########################## +0.5|######################## |################### +1.0|########## |######## +1.5|##### |### +2.0|# | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.44%