weatherless...................74.43711% balance.......................44.25385% offense.......................33.11894% sand..........................18.03769% hyperoffense..................10.53278% semistall..................... 8.86488% sun........................... 7.60778% voltturn...................... 3.59500% stall......................... 3.22955% multiweather.................. 2.68318% rain.......................... 2.52008% sunoffense.................... 2.13049% dragmag....................... 1.07595% sandoffense................... 0.50969% sandstall..................... 0.40260% choice........................ 0.29309% monotype...................... 0.26053% trickroom..................... 0.21300% monoflying.................... 0.18501% hail.......................... 0.16306% trickhail..................... 0.06575% monoground.................... 0.03325% sunstall...................... 0.02909% allweather.................... 0.02669% monowater..................... 0.02156% monosteel..................... 0.01951% tailwind...................... 0.01908% tricksand..................... 0.00710% monobug....................... 0.00338% monodark...................... 0.00317% monoelectric.................. 0.00241% mononormal.................... 0.00211% rainoffense................... 0.00163% monofighting.................. 0.00137% monofire...................... 0.00087% monopsychic................... 0.00076% monorock...................... 0.00033% monofairy..................... 0.00005% monopoison.................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.104) -2.0|# |# -1.5|####### |####### -1.0|######### |########### -0.5|################### |######################## 0.0|##################### |#################### +0.5|############################## |##################### +1.0|######## |########## +1.5|###### |## +2.0|# | +2.5| | +3.0| | +3.5|# more negative = more offensive, more positive = more stall one # = 0.51%