weatherless...................72.15318% balance.......................42.80036% offense.......................31.90663% sand..........................23.77170% hyperoffense..................11.17138% semistall.....................10.62937% sun........................... 5.32328% voltturn...................... 3.89735% stall......................... 3.49226% multiweather.................. 2.69932% rain.......................... 1.40987% dragmag....................... 1.17547% sandstall..................... 0.72720% sunoffense.................... 0.70749% choice........................ 0.24309% sandoffense................... 0.17101% trickroom..................... 0.04698% hail.......................... 0.04169% trickhail..................... 0.03925% monotype...................... 0.03422% monoflying.................... 0.02584% sunstall...................... 0.02497% monowater..................... 0.00429% monoground.................... 0.00280% monosteel..................... 0.00080% monoelectric.................. 0.00031% mononormal.................... 0.00010% monobug....................... 0.00009% monodark...................... 0.00005% tailwind...................... 0.00005% allweather.................... 0.00003% monopsychic................... 0.00002% tricksand..................... 0.00002% rainoffense................... 0.00001% monorock...................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.104) -2.0| |# -1.5|######### |######## -1.0|####### |######## -0.5|############## |##################### 0.0|############################## |###################### +0.5|################### |################ +1.0|####### |######### +1.5|######### |### +2.0|# | +2.5| | +3.0| | +3.5|# more negative = more offensive, more positive = more stall one # = 0.53%