offense.......................56.33573% weatherless...................50.35924% sun...........................35.87524% rain..........................22.30568% balance.......................20.70542% hyperoffense..................18.74592% multiweather..................14.85957% sunoffense.................... 5.99282% sand.......................... 5.81319% stall......................... 2.43305% dragmag....................... 1.97583% monotype...................... 1.91052% semistall..................... 1.77988% rainoffense................... 1.25735% sandoffense................... 1.12671% sunstall...................... 1.09406% hail.......................... 0.84912% batonpass..................... 0.75114% monoflying.................... 0.34291% monosteel..................... 0.31025% choice........................ 0.31025% monopsychic................... 0.21228% monofighting.................. 0.21228% monowater..................... 0.19595% monodragon.................... 0.19595% mononormal.................... 0.19595% monofire...................... 0.16329% monodark...................... 0.14696% monobug....................... 0.13063% monorock...................... 0.09798% monoground.................... 0.09798% rainstall..................... 0.09798% monoghost..................... 0.08165% trickroom..................... 0.06532% tailwind...................... 0.06532% monofairy..................... 0.06532% monoelectric.................. 0.06532% voltturn...................... 0.03266% sandstall..................... 0.01633% trapper....................... 0.01633% Stalliness (mean: -0.376) |# -2.0|# |#### -1.5|###### |################ -1.0|################ |########################## -0.5|############################## |############################## 0.0|###################### |############### +0.5|######## |#### +1.0|## |## +1.5|# | +2.0|# | +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.54%