sun...........................73.00703% rain..........................40.07116% hyperoffense..................38.29827% offense.......................36.81067% multiweather..................29.80314% sunoffense....................26.27934% balance.......................20.72720% weatherless...................16.32067% dragmag....................... 9.76786% rainoffense................... 4.64736% stall......................... 4.12579% sunstall...................... 3.06477% hail.......................... 0.26058% sand.......................... 0.14371% monotype...................... 0.13243% sandoffense................... 0.09253% monodark...................... 0.07436% tailwind...................... 0.06002% trickroom..................... 0.05794% monoghost..................... 0.05794% semistall..................... 0.03807% voltturn...................... 0.00567% batonpass..................... 0.00356% monodragon.................... 0.00012% monoflying.................... 0.00012% monopsychic................... 0.00000% monowater..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.509) | -2.0| |################ -1.5|######## |############################## -1.0|## |########### -0.5|##### |########################### 0.0|########## |########## +0.5|################# |## +1.0| | +1.5| | +2.0|#### | +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.69%