weatherless...................89.19103% offense.......................45.80821% hyperoffense..................24.24192% balance.......................23.00186% sun........................... 7.53558% monotype...................... 6.80223% semistall..................... 4.05137% stall......................... 2.89664% sand.......................... 2.62692% sunoffense.................... 1.68386% monoflying.................... 1.43592% mononormal.................... 1.02509% monosteel..................... 0.94924% hail.......................... 0.75097% monopsychic................... 0.59977% monowater..................... 0.56911% monofire...................... 0.51768% monofighting.................. 0.51527% monodragon.................... 0.48861% monobug....................... 0.48474% sandoffense................... 0.46132% monorock...................... 0.45540% monoelectric.................. 0.41436% monopoison.................... 0.39170% monodark...................... 0.37580% monofairy..................... 0.35514% monograss..................... 0.34770% monoground.................... 0.33322% monoghost..................... 0.30198% multiweather.................. 0.21152% rain.......................... 0.11283% monoice....................... 0.09855% dragmag....................... 0.09274% hailoffense................... 0.07095% sunstall...................... 0.06792% sandstall..................... 0.03241% hailstall..................... 0.02513% rainoffense................... 0.00652% voltturn...................... 0.00218% rainstall..................... 0.00173% batonpass..................... 0.00016% trapper....................... 0.00016% Stalliness (mean: -0.360) |# -2.0|### |############## -1.0|######################### |############################## 0.0|####################### |############# +1.0|####### |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.83%