weatherless...................89.63940% offense.......................48.83289% balance.......................25.93096% hyperoffense..................20.27181% sun........................... 7.74144% semistall..................... 3.49994% monotype...................... 2.67739% sand.......................... 2.05196% sunoffense.................... 2.03415% stall......................... 1.46440% monoflying.................... 0.95514% hail.......................... 0.57450% mononormal.................... 0.30915% monopsychic................... 0.25389% monodragon.................... 0.19187% monobug....................... 0.18813% monorock...................... 0.17272% monosteel..................... 0.17230% monodark...................... 0.15321% monofairy..................... 0.14046% monofire...................... 0.13691% monowater..................... 0.13547% monoelectric.................. 0.13464% hailoffense................... 0.12711% monopoison.................... 0.12043% sandoffense................... 0.11088% dragmag....................... 0.10472% monofighting.................. 0.10276% multiweather.................. 0.06869% monoground.................... 0.06247% rain.......................... 0.06214% monoghost..................... 0.03708% sunstall...................... 0.03099% monograss..................... 0.02439% sandstall..................... 0.01841% monoice....................... 0.01724% hailstall..................... 0.00367% rainoffense................... 0.00078% voltturn...................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.337) | -2.0|# |########## -1.0|#################### |############################## 0.0|####################### |############ +1.0|###### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.95%