weatherless...................89.19717% offense.......................48.55146% balance.......................27.46708% hyperoffense..................19.10197% sun........................... 8.26199% semistall..................... 3.97622% monotype...................... 2.83151% sand.......................... 1.87148% sunoffense.................... 1.71027% monoflying.................... 1.40189% stall......................... 0.90327% hail.......................... 0.63469% monopsychic................... 0.58200% monodragon.................... 0.26840% monowater..................... 0.21910% monofire...................... 0.15766% monosteel..................... 0.15136% monofairy..................... 0.14903% mononormal.................... 0.13208% monofighting.................. 0.13035% monorock...................... 0.12449% monodark...................... 0.09266% hailoffense................... 0.08819% monoground.................... 0.08485% rain.......................... 0.08442% monopoison.................... 0.07040% monobug....................... 0.06763% dragmag....................... 0.05668% sandoffense................... 0.05489% monoelectric.................. 0.05212% multiweather.................. 0.04928% sunstall...................... 0.04115% monoghost..................... 0.04042% monograss..................... 0.02627% monoice....................... 0.00906% hailstall..................... 0.00426% rainoffense................... 0.00044% sandstall..................... 0.00012% voltturn...................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.330) | -2.0|## |########### -1.0|###################### |############################## 0.0|######################## |################ +1.0|####### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.86%