weatherless...................97.01969% balance.......................62.24152% hyperoffense..................22.45292% offense.......................15.30556% sun........................... 2.96471% sunoffense.................... 2.63240% sand.......................... 0.01542% rain.......................... 0.00017% trickroom..................... 0.00000% sandoffense................... 0.00000% monotype...................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% semistall..................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.158) -2.0| |# -1.5| |# -1.0|######## |## -0.5|###### | 0.0| |############################## +0.5| | +1.0| more negative = more offensive, more positive = more stall one # = 2.07%