weatherless...................76.57920% offense.......................42.16472% balance.......................28.69291% hyperoffense..................15.48834% rain..........................11.68610% voltturn......................10.21623% semistall..................... 9.06220% sun........................... 8.97716% stall......................... 4.59184% sand.......................... 3.62002% multiweather.................. 2.53887% monotype...................... 2.47813% hail.......................... 1.70068% rainoffense................... 1.21477% sunoffense.................... 0.91108% trickroom..................... 0.75316% choice........................ 0.48591% monoghost..................... 0.41302% monosteel..................... 0.34014% dragmag....................... 0.31584% rainstall..................... 0.30369% mononormal.................... 0.26725% monowater..................... 0.25510% monoflying.................... 0.23081% monoelectric.................. 0.23081% monopsychic................... 0.20651% sandoffense................... 0.18222% tricksun...................... 0.18222% trickrain..................... 0.18222% monofairy..................... 0.17007% hailoffense................... 0.17007% monopoison.................... 0.13362% monobug....................... 0.10933% monofire...................... 0.10933% monodark...................... 0.08503% monograss..................... 0.07289% monofighting.................. 0.07289% monoground.................... 0.07289% monoice....................... 0.07289% tailwind...................... 0.06074% sunstall...................... 0.04859% monodragon.................... 0.04859% monorock...................... 0.04859% trapper....................... 0.01215% Stalliness (mean: -0.082) |# -2.0|## |##### -1.5|###### |########### -1.0|################ |#################### -0.5|############################## |###################### 0.0|##################### |################## +0.5|################ |############# +1.0|####### |############ +1.5|#### |# +2.0|#### |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%