weatherless...................81.71850% offense.......................49.84796% voltturn......................28.65111% balance.......................21.33028% stall.........................12.52338% semistall..................... 9.27293% rain.......................... 9.09549% sun........................... 8.37638% hyperoffense.................. 7.02545% choice........................ 2.67248% rainstall..................... 1.61001% hail.......................... 1.46499% trickroom..................... 1.02375% multiweather.................. 0.96842% tricksun...................... 0.84586% trickrain..................... 0.84586% sand.......................... 0.31307% sunoffense.................... 0.19435% monotype...................... 0.18012% sandoffense................... 0.15423% dragmag....................... 0.15397% monoelectric.................. 0.10267% monoflying.................... 0.02313% mononormal.................... 0.02141% monobug....................... 0.01211% monosteel..................... 0.01135% rainoffense................... 0.01039% sunstall...................... 0.00923% monofighting.................. 0.00483% monoice....................... 0.00422% monoghost..................... 0.00387% hailoffense................... 0.00278% monowater..................... 0.00098% monopoison.................... 0.00036% monograss..................... 0.00005% tailwind...................... 0.00002% monodragon.................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.195) | -2.0|# |# -1.5|# |## -1.0|## |####### -0.5|############################## |##### 0.0|#### |###### +0.5|### |####### +1.0|## |###### +1.5|## | +2.0|###### |# +2.5|# | +3.0|## more negative = more offensive, more positive = more stall one # = 1.08%