weatherless...................80.06759% offense.......................39.33066% balance.......................36.51283% hyperoffense..................12.99492% rain..........................10.21633% sun........................... 8.38899% semistall..................... 7.18629% monotype...................... 6.88228% voltturn...................... 5.49465% stall......................... 3.97531% batonpass..................... 3.45844% sand.......................... 2.42869% multiweather.................. 2.42669% monoghost..................... 1.50937% monobug....................... 1.49606% hail.......................... 1.49008% monopsychic................... 1.45548% mononormal.................... 1.25126% rainoffense................... 0.78162% sunoffense.................... 0.55479% choice........................ 0.49093% monosteel..................... 0.41177% monorock...................... 0.40245% monowater..................... 0.40046% monodragon.................... 0.37651% monopoison.................... 0.35655% monoflying.................... 0.33460% dragmag....................... 0.32595% monograss..................... 0.29203% trickroom..................... 0.21486% monodark...................... 0.19956% monoground.................... 0.19092% monofire...................... 0.18959% monoelectric.................. 0.15034% monofairy..................... 0.14502% sandoffense................... 0.13171% monofighting.................. 0.12107% sunstall...................... 0.09978% trapper....................... 0.09646% rainstall..................... 0.08382% hailoffense................... 0.07184% monoice....................... 0.05787% fear.......................... 0.04989% sandstall..................... 0.04457% hailstall..................... 0.02594% tricksun...................... 0.02262% tailwind...................... 0.01730% trickrain..................... 0.01663% tricksand..................... 0.01064% allweather.................... 0.00599% sandfear...................... 0.00399% hailfear...................... 0.00399% trickhail..................... 0.00067% Stalliness (mean: -0.041) |# -2.0|## |####### -1.0|############### |########################### 0.0|############################## |####################### +1.0|############ |###### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.78%