weatherless...................80.68220% balance.......................38.49640% offense.......................36.31325% hyperoffense..................12.08176% rain.......................... 9.81351% semistall..................... 8.46195% sun........................... 8.23270% voltturn...................... 7.53115% monotype...................... 4.67305% stall......................... 4.64664% batonpass..................... 2.53705% multiweather.................. 2.18379% sand.......................... 2.16166% hail.......................... 1.43409% monoghost..................... 1.06597% monobug....................... 1.01532% monopsychic................... 1.00064% mononormal.................... 0.81980% rainoffense................... 0.72057% sunoffense.................... 0.51524% choice........................ 0.38079% monosteel..................... 0.35486% dragmag....................... 0.33028% monowater..................... 0.27807% monodragon.................... 0.24596% monorock...................... 0.22202% monopoison.................... 0.21518% monoflying.................... 0.19458% trickroom..................... 0.17587% monograss..................... 0.17372% sunstall...................... 0.13979% monoground.................... 0.13553% monodark...................... 0.12430% monofire...................... 0.11092% monoelectric.................. 0.09710% sandoffense................... 0.08804% trapper....................... 0.08459% monofighting.................. 0.08006% monofairy..................... 0.07882% rainstall..................... 0.07716% hailoffense................... 0.07443% sandstall..................... 0.05256% fear.......................... 0.04292% monoice....................... 0.03740% hailstall..................... 0.02747% tricksun...................... 0.02302% tailwind...................... 0.02027% trickrain..................... 0.01122% allweather.................... 0.00784% tricksand..................... 0.00611% sandfear...................... 0.00191% hailfear...................... 0.00191% trickhail..................... 0.00050% Stalliness (mean: 0.031) |# -2.0|## |####### -1.0|############# |########################## 0.0|############################## |######################### +1.0|############## |####### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%