weatherless...................81.27936% balance.......................41.00237% offense.......................25.95850% voltturn......................16.14576% semistall.....................13.15352% hyperoffense..................10.86067% stall......................... 9.02495% sun........................... 9.02432% rain.......................... 8.89801% sand.......................... 2.23224% multiweather.................. 2.22915% monotype...................... 1.97251% hail.......................... 1.11078% monopsychic................... 0.94125% batonpass..................... 0.56921% sunoffense.................... 0.40880% rainoffense................... 0.32007% mononormal.................... 0.31635% monoghost..................... 0.31065% sunstall...................... 0.29804% monobug....................... 0.23116% dragmag....................... 0.18314% choice........................ 0.17784% monosteel..................... 0.16641% sandstall..................... 0.08838% monowater..................... 0.07572% trickroom..................... 0.06235% rainstall..................... 0.06030% monodragon.................... 0.06004% trapper....................... 0.05547% monoflying.................... 0.05228% monopoison.................... 0.04723% fear.......................... 0.04132% monorock...................... 0.04063% monoground.................... 0.03687% monodark...................... 0.02459% hailoffense................... 0.02044% hailstall..................... 0.01784% monofire...................... 0.01736% monofairy..................... 0.01717% monofighting.................. 0.01355% tailwind...................... 0.01055% sandoffense................... 0.00951% monograss..................... 0.00932% monoelectric.................. 0.00444% monoice....................... 0.00278% tricksun...................... 0.00232% trickrain..................... 0.00034% sandfear...................... 0.00028% hailfear...................... 0.00028% allweather.................... 0.00026% tricksand..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.257) | -2.0|## |######### -1.0|######## |##################### 0.0|############################ |############################## +1.0|#################### |############# +2.0|####### |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.71%