weatherless...................80.82958% balance.......................40.09042% voltturn......................25.13700% semistall.....................17.53931% offense.......................16.09621% stall.........................15.02948% rain..........................12.25029% hyperoffense..................11.24458% sun........................... 6.88396% monotype...................... 2.87982% monopsychic................... 2.25587% multiweather.................. 1.95804% sand.......................... 1.63955% sunstall...................... 0.60798% sunoffense.................... 0.44235% hail.......................... 0.38982% mononormal.................... 0.27863% batonpass..................... 0.13920% choice........................ 0.12483% monoghost..................... 0.11814% monowater..................... 0.11388% monoground.................... 0.10858% fear.......................... 0.08870% rainstall..................... 0.07253% dragmag....................... 0.07211% rainoffense................... 0.06451% monosteel..................... 0.06029% monobug....................... 0.04144% sandstall..................... 0.03545% monodragon.................... 0.03276% hailstall..................... 0.03025% tailwind...................... 0.02716% monopoison.................... 0.02219% trapper....................... 0.00802% monoflying.................... 0.00795% sandoffense................... 0.00756% trickroom..................... 0.00727% monofairy..................... 0.00570% monofire...................... 0.00327% hailoffense................... 0.00297% monofighting.................. 0.00265% monodark...................... 0.00236% monorock...................... 0.00198% monoelectric.................. 0.00026% monograss..................... 0.00007% monoice....................... 0.00004% tricksun...................... 0.00001% sandfear...................... 0.00001% hailfear...................... 0.00001% trickrain..................... 0.00001% tricksand..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.468) | -2.0|#### |######### -1.0|#### |############# 0.0|######################## |############################## +1.0|#################### |#################### +2.0|######### |### +3.0|## | more negative = more offensive, more positive = more stall one # = 0.73%