weatherless...................59.96568% balance.......................51.82154% offense.......................42.37064% sand..........................14.44034% rain..........................12.05121% sun...........................11.65523% hail.......................... 4.06547% voltturn...................... 3.85428% trickroom..................... 2.83791% semistall..................... 2.73231% multiweather.................. 2.15153% hyperoffense.................. 2.05913% tailwind...................... 1.84794% monotype...................... 1.10876% stall......................... 1.01637% dragmag....................... 0.87117% tricksand..................... 0.30359% tricksun...................... 0.29039% monoghost..................... 0.25079% gravity....................... 0.22439% monoice....................... 0.21119% mononormal.................... 0.19799% batonpass..................... 0.15839% monopoison.................... 0.13200% monowater..................... 0.10560% hailoffense................... 0.07920% monoelectric.................. 0.07920% rainoffense................... 0.06600% monobug....................... 0.06600% sunoffense.................... 0.05280% trickhail..................... 0.05280% monopsychic................... 0.02640% trickrain..................... 0.02640% monorock...................... 0.02640% trapper....................... 0.02640% monofire...................... 0.01320% Stalliness (mean: 0.078) -1.5|# |# -1.0|## |####### -0.5|############## |######################### 0.0|############################## |######################### +0.5|####################### |######### +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.69%