weatherless...................64.27316% offense.......................52.47569% sand..........................24.54002% balance.......................23.02424% hyperoffense..................18.97685% sun........................... 9.55691% multiweather.................. 4.04397% rain.......................... 3.91841% semistall..................... 2.85577% stall......................... 2.66744% voltturn...................... 2.15039% monotype...................... 2.04538% sandoffense................... 1.97804% hail.......................... 1.81368% sunoffense.................... 1.16308% batonpass..................... 0.83208% rainoffense................... 0.68141% trickroom..................... 0.62092% sandstall..................... 0.50336% monowater..................... 0.45313% dragmag....................... 0.39949% tricksun...................... 0.31617% monoghost..................... 0.30247% monopoison.................... 0.23627% hailoffense................... 0.19746% sunstall...................... 0.19175% monobug....................... 0.19175% gravity....................... 0.16664% monofire...................... 0.15295% monosteel..................... 0.12099% monodark...................... 0.11414% monoflying.................... 0.07761% tricksand..................... 0.07419% monorock...................... 0.06963% monoice....................... 0.06506% monograss..................... 0.05707% trapper....................... 0.04451% mononormal.................... 0.03767% tailwind...................... 0.03652% monoelectric.................. 0.03652% swagplay...................... 0.03082% monofighting.................. 0.02853% monoground.................... 0.02853% monopsychic................... 0.02625% monofairy..................... 0.02511% monodragon.................... 0.02169% trickhail..................... 0.02169% rainstall..................... 0.00799% allweather.................... 0.00114% Stalliness (mean: -0.350) -2.0|## |#### -1.5|######## |############### -1.0|######################## |############################# -0.5|############################## |######################### 0.0|###################### |################# +0.5|############# |###### +1.0|#### |### +1.5|# |## +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.48%