weatherless...................62.22988% offense.......................52.22042% sand..........................27.76738% balance.......................23.54900% hyperoffense..................18.72592% sun........................... 9.69617% multiweather.................. 4.62870% rain.......................... 3.74123% semistall..................... 2.79713% stall......................... 2.70752% sandoffense................... 2.05508% voltturn...................... 2.00417% monotype...................... 1.60704% sunoffense.................... 1.37361% hail.......................... 1.24838% batonpass..................... 0.69412% sandstall..................... 0.61184% rainoffense................... 0.57835% monowater..................... 0.56342% dragmag....................... 0.40216% trickroom..................... 0.30280% monopoison.................... 0.24747% monofire...................... 0.14202% monobug....................... 0.12532% monoghost..................... 0.11956% hailoffense................... 0.10568% monodark...................... 0.09844% monosteel..................... 0.06052% tricksand..................... 0.05192% tricksun...................... 0.04766% gravity....................... 0.04751% monoice....................... 0.03959% swagplay...................... 0.03281% monoflying.................... 0.02998% monograss..................... 0.02946% mononormal.................... 0.02782% sunstall...................... 0.02769% monorock...................... 0.02559% tailwind...................... 0.02465% monopsychic................... 0.02252% monofairy..................... 0.01942% monoground.................... 0.01506% monoelectric.................. 0.01428% monofighting.................. 0.01361% monodragon.................... 0.01298% trickhail..................... 0.01230% trapper....................... 0.01096% rainstall..................... 0.00646% allweather.................... 0.00067% Stalliness (mean: -0.342) -2.0|## |#### -1.5|####### |############### -1.0|####################### |############################ -0.5|############################## |####################### 0.0|##################### |################# +0.5|############# |###### +1.0|### |### +1.5|## |## +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.49%