weatherless...................85.88641% balance.......................42.63085% offense.......................27.67362% hyperoffense..................17.26933% voltturn......................13.07232% sand.......................... 9.91841% semistall..................... 8.59033% stall......................... 3.83586% sun........................... 3.48295% monotype...................... 2.29857% sandoffense................... 1.77633% trickroom..................... 1.74408% mononormal.................... 1.22250% rain.......................... 1.15100% sunoffense.................... 0.66015% monosteel..................... 0.65514% multiweather.................. 0.61255% monofighting.................. 0.29265% hail.......................... 0.17378% monoghost..................... 0.12828% hailoffense................... 0.02617% sunstall...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.012) |####### -1.5|## |############## -1.0|############# |############## -0.5|################# |########## 0.0|####### |############################## +0.5|###################### |################### +1.0|######### |##### +1.5|### |# +2.0|# | +2.5|#### more negative = more offensive, more positive = more stall one # = 0.56%