weatherless...................79.38808% offense.......................47.87976% balance.......................34.43371% sun...........................16.02254% hyperoffense..................13.39238% voltturn...................... 4.99195% semistall..................... 3.38164% sand.......................... 2.52281% sunoffense.................... 1.74450% monotype...................... 1.71766% rain.......................... 1.71766% stall......................... 0.91251% hail.......................... 0.88567% trickroom..................... 0.75148% multiweather.................. 0.53677% choice........................ 0.37574% monowater..................... 0.29522% monopoison.................... 0.29522% monofighting.................. 0.24155% monoghost..................... 0.24155% rainoffense................... 0.21471% monopsychic................... 0.16103% monobug....................... 0.13419% monorock...................... 0.13419% monoflying.................... 0.13419% sandoffense................... 0.10735% monosteel..................... 0.08052% monoground.................... 0.08052% monodark...................... 0.05368% tailwind...................... 0.05368% monoelectric.................. 0.05368% monograss..................... 0.02684% trickhail..................... 0.02684% hailoffense................... 0.02684% monoice....................... 0.02684% mononormal.................... 0.02684% monofire...................... 0.02684% monodragon.................... 0.02684% Stalliness (mean: -0.196) |## -1.5|########### |######### -1.0|########### |################### -0.5|############################# |############################## 0.0|########################## |######################## +0.5|############## |######### +1.0|######### |#### +1.5|# |# +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.50%