weatherless...................78.38962% balance.......................44.01379% offense.......................29.67492% hyperoffense..................18.62369% sun...........................17.75238% voltturn...................... 9.32600% semistall..................... 7.16826% trickroom..................... 4.99037% sunoffense.................... 1.96382% sand.......................... 1.87953% rain.......................... 1.78430% monotype...................... 1.11958% stall......................... 0.51934% monowater..................... 0.50546% hail.......................... 0.35012% monofighting.................. 0.25276% tailwind...................... 0.25268% monoghost..................... 0.22273% multiweather.................. 0.15595% monopoison.................... 0.08290% monorock...................... 0.04429% sandoffense................... 0.04316% monopsychic................... 0.01256% choice........................ 0.00307% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.112) |##### -1.5|################ |##### -1.0|####### |########### -0.5|########## |############### 0.0|###################### |############################## +0.5|########### |########## +1.0|############# |####### +1.5| | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.62%