weatherless...................64.36355% balance.......................43.40187% offense.......................43.21919% sun...........................13.28183% rain..........................10.34394% sand.......................... 8.36796% trickroom..................... 7.32525% hyperoffense.................. 6.45088% hail.......................... 6.24353% semistall..................... 5.67084% monotype...................... 5.44319% voltturn...................... 2.84756% tailwind...................... 2.62708% multiweather.................. 2.33177% stall......................... 1.25722% monowater..................... 0.97346% sunoffense.................... 0.82740% trickhail..................... 0.64752% monopoison.................... 0.61767% tricksun...................... 0.57031% monofire...................... 0.56991% choice........................ 0.55319% monoelectric.................. 0.48633% tricksand..................... 0.45091% monoice....................... 0.40674% monopsychic................... 0.36336% sandoffense................... 0.34664% monobug....................... 0.30565% batonpass..................... 0.22685% monofairy..................... 0.21531% rainoffense................... 0.20894% mononormal.................... 0.20098% monodark...................... 0.19939% dragmag....................... 0.19541% monoghost..................... 0.18427% monorock...................... 0.17511% monoflying.................... 0.15282% monograss..................... 0.15203% hailoffense................... 0.14924% monosteel..................... 0.14327% monofighting.................. 0.13531% sandstall..................... 0.11064% monodragon.................... 0.10666% rainstall..................... 0.08517% monoground.................... 0.06527% trickrain..................... 0.05532% sunstall...................... 0.03980% trapper....................... 0.03940% gravity....................... 0.03821% hailstall..................... 0.03821% allweather.................... 0.03661% Stalliness (mean: 0.010) |# -1.5|## |##### -1.0|########### |################ -0.5|###################### |############################ 0.0|############################## |############################# +0.5|###################### |################ +1.0|########## |##### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%