weatherless...................80.32652% offense.......................47.15577% balance.......................37.42171% sun........................... 9.92915% hyperoffense.................. 9.30794% trickroom..................... 7.93716% semistall..................... 4.94404% hail.......................... 4.01479% sand.......................... 3.72215% monotype...................... 3.60920% rain.......................... 2.44892% voltturn...................... 1.91498% trickhail..................... 1.36564% tailwind...................... 1.19109% stall......................... 1.17055% tricksun...................... 1.13975% sunoffense.................... 0.69309% monoice....................... 0.65715% monowater..................... 0.60068% tricksand..................... 0.44152% multiweather.................. 0.43639% batonpass..................... 0.36451% monopoison.................... 0.33884% monorock...................... 0.30291% choice........................ 0.24130% monofairy..................... 0.23616% mononormal.................... 0.21563% monoghost..................... 0.20536% monopsychic................... 0.20023% trickrain..................... 0.20023% monofighting.................. 0.18996% monodark...................... 0.15915% sunstall...................... 0.12322% dragmag....................... 0.11295% monoflying.................... 0.11295% sandstall..................... 0.10268% monoelectric.................. 0.09241% monobug....................... 0.08728% monograss..................... 0.08214% gravity....................... 0.06674% monosteel..................... 0.06161% monofire...................... 0.04107% rainoffense................... 0.03594% sandoffense................... 0.02567% hailstall..................... 0.02567% monodragon.................... 0.01540% hailoffense................... 0.01540% monoground.................... 0.01027% rainstall..................... 0.00513% Stalliness (mean: -0.083) |### -1.5|### |######## -1.0|########### |#################### -0.5|########################### |############################ 0.0|############################## |######################## +0.5|#################### |############## +1.0|########## |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%