weatherless...................78.79696% offense.......................47.85368% balance.......................36.96468% sun...........................10.15451% hyperoffense.................. 9.79700% trickroom..................... 9.29451% sand.......................... 4.57885% semistall..................... 4.39801% hail.......................... 4.16758% monotype...................... 3.93531% rain.......................... 2.67794% voltturn...................... 2.07757% trickhail..................... 1.55213% tricksun...................... 1.43808% tailwind...................... 1.28410% stall......................... 0.98663% monowater..................... 0.79657% monoice....................... 0.74493% sunoffense.................... 0.71086% tricksand..................... 0.63485% monopoison.................... 0.44735% multiweather.................. 0.37267% monofairy..................... 0.29583% batonpass..................... 0.29458% trickrain..................... 0.27024% choice........................ 0.23690% monodark...................... 0.22604% monopsychic................... 0.22151% monofighting.................. 0.20150% mononormal.................... 0.19375% monoghost..................... 0.19092% sandstall..................... 0.16484% monorock...................... 0.15676% monograss..................... 0.10780% monoflying.................... 0.10769% monobug....................... 0.07863% sunstall...................... 0.07719% monofire...................... 0.06167% monoelectric.................. 0.05833% dragmag....................... 0.05772% gravity....................... 0.04525% monosteel..................... 0.03293% sandoffense................... 0.03139% rainoffense................... 0.03081% hailoffense................... 0.01332% monodragon.................... 0.01171% hailstall..................... 0.00870% rainstall..................... 0.00317% monoground.................... 0.00138% Stalliness (mean: -0.102) |### -1.5|### |######### -1.0|########## |################### -0.5|########################### |############################# 0.0|############################## |######################## +0.5|#################### |############# +1.0|######### |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.49%