weatherless...................75.38901% offense.......................50.89771% balance.......................34.32278% trickroom.....................14.81376% sun...........................11.36180% hyperoffense..................11.25025% sand.......................... 6.03724% hail.......................... 5.33106% tricksun...................... 3.03046% trickhail..................... 2.80597% voltturn...................... 2.79012% monotype...................... 2.78080% semistall..................... 2.72953% rain.......................... 2.01102% tailwind...................... 1.41349% tricksand..................... 1.38174% stall......................... 0.79972% monoice....................... 0.74017% monofairy..................... 0.68445% sunoffense.................... 0.61552% sandstall..................... 0.46605% trickrain..................... 0.41700% monodark...................... 0.22731% mononormal.................... 0.21924% choice........................ 0.20979% monofire...................... 0.17863% batonpass..................... 0.17604% monoghost..................... 0.15825% monowater..................... 0.15120% monorock...................... 0.13083% multiweather.................. 0.13013% monopoison.................... 0.09766% monograss..................... 0.09384% monobug....................... 0.06401% sandoffense................... 0.05613% monofighting.................. 0.01599% sunstall...................... 0.01584% monopsychic................... 0.01028% dragmag....................... 0.00630% monosteel..................... 0.00529% monoelectric.................. 0.00233% monoflying.................... 0.00112% gravity....................... 0.00049% hailstall..................... 0.00038% monoground.................... 0.00021% rainoffense................... 0.00000% monodragon.................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.187) |##### -1.5|### |########### -1.0|######## |##################### -0.5|##################### |############################ 0.0|############################## |###################### +0.5|################## |######## +1.0|##### |## +1.5|# | +2.0| |# more negative = more offensive, more positive = more stall one # = 0.54%