weatherless...................91.51777% offense.......................53.84051% hyperoffense..................35.92627% balance....................... 9.59188% hail.......................... 5.35640% voltturn...................... 3.13899% monotype...................... 2.08764% hailoffense................... 2.05567% sand.......................... 1.28644% rain.......................... 1.11717% trickroom..................... 0.98364% sun........................... 0.85763% semistall..................... 0.55294% sunoffense.................... 0.54918% choice........................ 0.44950% monowater..................... 0.42693% rainoffense................... 0.36299% monograss..................... 0.28776% mononormal.................... 0.24638% monobug....................... 0.21817% monorock...................... 0.17115% sandoffense................... 0.16551% dragmag....................... 0.13918% multiweather.................. 0.13541% monofire...................... 0.12601% monodark...................... 0.11285% monopoison.................... 0.10720% monoice....................... 0.09968% stall......................... 0.08840% monoflying.................... 0.07147% monoghost..................... 0.06395% monodragon.................... 0.05266% monopsychic................... 0.05078% monoground.................... 0.05078% tailwind...................... 0.04890% monofighting.................. 0.04514% monosteel..................... 0.04138% monoelectric.................. 0.03950% trapper....................... 0.02069% monofairy..................... 0.01505% sandstall..................... 0.00564% Stalliness (mean: -0.766) -2.5|# |# -2.0|### |######## -1.5|################## |##################### -1.0|######################### |############################## -0.5|########################## |#################### 0.0|############# |####### +0.5|### |# +1.0|## | more negative = more offensive, more positive = more stall one # = 0.55%