weatherless...................92.63654% offense.......................45.27084% balance.......................38.51243% hyperoffense.................. 9.11484% voltturn...................... 8.65047% semistall..................... 5.47214% hail.......................... 4.90910% stall......................... 1.62975% trickroom..................... 1.57584% rain.......................... 1.47720% sun........................... 0.92834% rainoffense................... 0.66704% hailoffense................... 0.47688% choice........................ 0.41862% sunoffense.................... 0.33931% trickhail..................... 0.32034% monotype...................... 0.21211% tailwind...................... 0.14332% sand.......................... 0.07930% monowater..................... 0.04145% monoice....................... 0.03225% multiweather.................. 0.03048% monorock...................... 0.02659% monofighting.................. 0.02600% monoghost..................... 0.02083% monobug....................... 0.01959% sandstall..................... 0.01841% monoelectric.................. 0.01533% monoground.................... 0.01198% monopoison.................... 0.01196% hailstall..................... 0.01071% monoflying.................... 0.00397% monograss..................... 0.00251% rainstall..................... 0.00020% monodark...................... 0.00020% monofire...................... 0.00011% monodragon.................... 0.00010% mononormal.................... 0.00005% monopsychic................... 0.00004% monosteel..................... 0.00001% sandoffense................... 0.00000% dragmag....................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.052) -2.0|# |# -1.5|### |###### -1.0|########## |################ -0.5|################### |############################## 0.0|############################# |########################### +0.5|#################### |######## +1.0|######## |### +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%