weatherless...................93.51589% balance.......................46.01946% offense.......................35.62286% voltturn......................11.68141% semistall..................... 8.40716% hyperoffense.................. 7.16247% hail.......................... 5.57207% stall......................... 2.78805% hailoffense................... 0.67126% trickroom..................... 0.57393% sun........................... 0.49964% rain.......................... 0.33832% trickhail..................... 0.15223% sunoffense.................... 0.13104% sand.......................... 0.07432% sandstall..................... 0.07235% monotype...................... 0.05550% choice........................ 0.04756% tailwind...................... 0.03498% monoice....................... 0.03127% rainoffense................... 0.01196% monoground.................... 0.00872% monorock...................... 0.00673% monopoison.................... 0.00422% monowater..................... 0.00186% monoflying.................... 0.00124% monoelectric.................. 0.00076% hailstall..................... 0.00050% monofighting.................. 0.00043% monograss..................... 0.00026% multiweather.................. 0.00023% monodark...................... 0.00001% monobug....................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandoffense................... 0.00000% dragmag....................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.101) -2.0|# |# -1.5|## |###### -1.0|####### |########### -0.5|############### |################### 0.0|######################### |############################## +0.5|######################## |########## +1.0|############# |### +1.5|#### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%