weatherless...................85.21607% offense.......................46.69367% balance.......................35.40599% hyperoffense..................11.31905% hail.......................... 7.83063% semistall..................... 4.25945% rain.......................... 3.75501% sun........................... 2.40024% monotype...................... 2.32793% stall......................... 2.32183% voltturn...................... 2.21293% trickroom..................... 1.34518% sand.......................... 1.02108% rainoffense................... 0.73793% sunoffense.................... 0.58198% choice........................ 0.55933% mononormal.................... 0.40425% monobug....................... 0.38160% hailoffense................... 0.37899% monoice....................... 0.33891% monowater..................... 0.24656% multiweather.................. 0.22216% monorock...................... 0.18644% monoflying.................... 0.13330% monograss..................... 0.13243% monopsychic................... 0.10019% monoelectric.................. 0.09932% monoghost..................... 0.08712% monodark...................... 0.08364% hailstall..................... 0.07231% monopoison.................... 0.06883% monoground.................... 0.06273% monofire...................... 0.05663% monodragon.................... 0.05227% dragmag....................... 0.04966% monosteel..................... 0.04792% monofighting.................. 0.04356% tailwind...................... 0.03746% monofairy..................... 0.03485% sandstall..................... 0.02875% trickhail..................... 0.02527% swagplay...................... 0.02091% sandoffense................... 0.01917% tricksun...................... 0.01220% sunstall...................... 0.00871% trickrain..................... 0.00523% gravity....................... 0.00436% trapper....................... 0.00261% rainstall..................... 0.00261% Stalliness (mean: -0.123) -2.0|# |## -1.5|##### |########## -1.0|################# |####################### -0.5|########################### |############################# 0.0|############################## |############################ +0.5|################## |############# +1.0|######## |#### +1.5|## |# +2.0|# | +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%