weatherless...................83.58526% offense.......................44.66018% balance.......................37.13682% hail.......................... 9.00055% hyperoffense.................. 8.29773% semistall..................... 5.67057% stall......................... 4.23470% voltturn...................... 4.21934% rain.......................... 3.60938% sand.......................... 2.89166% trickroom..................... 1.93795% sun........................... 1.61567% monotype...................... 0.74466% multiweather.................. 0.69373% rainoffense................... 0.61174% choice........................ 0.48389% sunoffense.................... 0.46139% monoice....................... 0.35262% hailoffense................... 0.35261% hailstall..................... 0.20863% monoground.................... 0.08418% mononormal.................... 0.06361% sandstall..................... 0.04908% monosteel..................... 0.04519% monowater..................... 0.04238% monograss..................... 0.03924% dragmag....................... 0.03041% monodark...................... 0.02064% monofighting.................. 0.01858% monoghost..................... 0.01750% monobug....................... 0.01601% tricksun...................... 0.01591% trickhail..................... 0.01478% tailwind...................... 0.01404% monoflying.................... 0.01232% monoelectric.................. 0.00828% sandoffense................... 0.00806% monofire...................... 0.00787% monodragon.................... 0.00778% monopsychic................... 0.00507% monopoison.................... 0.00488% monofairy..................... 0.00397% monorock...................... 0.00325% gravity....................... 0.00013% rainstall..................... 0.00006% swagplay...................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.009) -2.0| |# -1.5|#### |###### -1.0|############ |################# -0.5|##################### |########################## 0.0|############################## |######################## +0.5|################ |########### +1.0|########## |### +1.5|## |## +2.0|## | +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.52%