weatherless...................61.72568% balance.......................46.84035% sand..........................34.22355% offense.......................28.36203% hyperoffense..................16.55846% semistall..................... 6.10707% sandoffense................... 4.51268% rain.......................... 3.55771% stall......................... 2.13209% multiweather.................. 1.68557% sun........................... 1.56958% trickroom..................... 0.87795% hail.......................... 0.60906% voltturn...................... 0.60438% monotype...................... 0.30655% monoghost..................... 0.30551% dragmag....................... 0.14502% sandstall..................... 0.04573% tailwind...................... 0.00122% sunoffense.................... 0.00043% monofire...................... 0.00043% monoelectric.................. 0.00036% monoflying.................... 0.00015% monobug....................... 0.00011% monowater..................... 0.00000% monopsychic................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.015) -2.0|#### |##### -1.5| |#### -1.0|###### |#### -0.5|##### |############### 0.0|##### |############################## +0.5|#### |############## +1.0|## |##### +1.5|# | +2.0| | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.95%