weatherless...................88.25206% offense.......................47.57355% balance.......................23.78559% hyperoffense..................22.70126% hail.......................... 4.59748% sand.......................... 3.58765% rain.......................... 3.05435% stall......................... 3.03543% semistall..................... 2.90417% voltturn...................... 2.73035% monotype...................... 2.16394% trickroom..................... 1.58925% sun........................... 0.84784% choice........................ 0.61252% hailoffense................... 0.49428% monoice....................... 0.44816% rainoffense................... 0.36302% mononormal.................... 0.35238% multiweather.................. 0.33701% sandoffense................... 0.32282% monowater..................... 0.25305% monobug....................... 0.19629% monorock...................... 0.14781% monoflying.................... 0.12889% monoelectric.................. 0.12771% monofighting.................. 0.11470% monoghost..................... 0.10997% sunoffense.................... 0.09460% dragmag....................... 0.08987% tailwind...................... 0.08396% monograss..................... 0.07923% monodark...................... 0.07568% sandstall..................... 0.07331% trickhail..................... 0.07095% monopoison.................... 0.06977% monofairy..................... 0.06622% monofire...................... 0.05203% monopsychic................... 0.04375% monosteel..................... 0.03429% rainstall..................... 0.02838% hailstall..................... 0.01892% monodragon.................... 0.01774% monoground.................... 0.01182% gravity....................... 0.00709% tricksand..................... 0.00709% trickrain..................... 0.00355% tricksun...................... 0.00355% Stalliness (mean: -0.379) |###### -2.0|##### |####### -1.5|########### |################ -1.0|#################### |############################ -0.5|############################## |############################ 0.0|########################### |################## +0.5|############# |######### +1.0|###### |### +1.5|## |# +2.0|### | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.42%