weatherless...................88.25024% offense.......................47.37619% balance.......................23.67097% hyperoffense..................22.80585% hail.......................... 4.77233% sand.......................... 3.64655% stall......................... 3.40716% rain.......................... 2.97747% voltturn...................... 2.93242% semistall..................... 2.73982% trickroom..................... 1.83703% monotype...................... 1.81729% sun........................... 0.70153% choice........................ 0.58941% hailoffense................... 0.49513% monoice....................... 0.44713% multiweather.................. 0.34579% rainoffense................... 0.32281% sandoffense................... 0.26106% mononormal.................... 0.26027% monowater..................... 0.22317% monobug....................... 0.16312% monorock...................... 0.10789% monoghost..................... 0.09990% monoflying.................... 0.09826% tailwind...................... 0.09545% monoelectric.................. 0.09435% monodark...................... 0.09378% sunoffense.................... 0.09117% dragmag....................... 0.08388% trickhail..................... 0.07957% sandstall..................... 0.07914% monograss..................... 0.07307% monofighting.................. 0.07210% monofairy..................... 0.04945% rainstall..................... 0.04255% monopsychic................... 0.03880% monopoison.................... 0.03864% monofire...................... 0.02682% monosteel..................... 0.02248% hailstall..................... 0.01630% monodragon.................... 0.01514% gravity....................... 0.01310% monoground.................... 0.00742% tricksand..................... 0.00667% tricksun...................... 0.00424% trickrain..................... 0.00393% Stalliness (mean: -0.376) |###### -2.0|##### |######## -1.5|########### |################ -1.0|#################### |############################# -0.5|############################## |############################ 0.0|########################### |################### +0.5|############# |######### +1.0|###### |### +1.5|## |# +2.0|### | +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%