weatherless...................87.30937% offense.......................45.33738% balance.......................24.31212% hyperoffense..................22.12378% stall......................... 5.75554% hail.......................... 5.49908% sand.......................... 5.01753% voltturn...................... 3.18245% trickroom..................... 3.01732% rain.......................... 2.51122% semistall..................... 2.47118% monotype...................... 1.49159% multiweather.................. 0.55333% monoice....................... 0.50900% choice........................ 0.44448% hailoffense................... 0.44275% monodark...................... 0.40618% sandstall..................... 0.24726% sun........................... 0.21630% monowater..................... 0.20014% tailwind...................... 0.18598% rainoffense................... 0.11648% sandoffense................... 0.09666% rainstall..................... 0.09490% monobug....................... 0.08530% trickhail..................... 0.07608% monoghost..................... 0.06702% dragmag....................... 0.04775% sunoffense.................... 0.04771% mononormal.................... 0.04550% monopsychic................... 0.03770% monograss..................... 0.02636% monoelectric.................. 0.02252% monosteel..................... 0.01621% monofighting.................. 0.01597% monorock...................... 0.01587% monodragon.................... 0.01477% monopoison.................... 0.01375% monofairy..................... 0.01274% monoflying.................... 0.00638% hailstall..................... 0.00538% monofire...................... 0.00259% gravity....................... 0.00213% tricksun...................... 0.00046% trickrain..................... 0.00010% monoground.................... 0.00006% tricksand..................... 0.00000% Stalliness (mean: -0.301) |##### -2.0|######## |######### -1.5|########### |############## -1.0|################## |###################### -0.5|############################## |############################# 0.0|######################## |##################### +0.5|############# |######## +1.0|####### |## +1.5|## |### +2.0|### |# +2.5|### | +3.0|### more negative = more offensive, more positive = more stall one # = 0.42%