offense.......................51.70626% weatherless...................44.78206% sun...........................40.76692% rain..........................24.44406% balance.......................22.71273% hyperoffense..................19.91218% multiweather..................15.12904% sunoffense.................... 5.63927% sand.......................... 4.02973% semistall..................... 3.39063% monotype...................... 3.14068% stall......................... 2.27820% rainoffense................... 1.97193% hail.......................... 1.29130% dragmag....................... 0.61721% voltturn...................... 0.46960% monobug....................... 0.46829% choice........................ 0.41796% sunstall...................... 0.39607% monoghost..................... 0.39158% sandoffense................... 0.36950% trickroom..................... 0.34294% monodragon.................... 0.28831% monosteel..................... 0.26511% monopsychic................... 0.22264% mononormal.................... 0.21815% monoflying.................... 0.20935% monowater..................... 0.20206% hailoffense................... 0.18578% monodark...................... 0.17979% sandstall..................... 0.17792% monofighting.................. 0.17586% monorock...................... 0.14238% tricksun...................... 0.13901% monofire...................... 0.13901% trapper....................... 0.13639% monopoison.................... 0.12872% monofairy..................... 0.12610% monograss..................... 0.09317% rainstall..................... 0.07689% monoice....................... 0.07671% trickrain..................... 0.07390% monoground.................... 0.07334% monoelectric.................. 0.07128% tailwind...................... 0.04453% gravity....................... 0.02114% trickhail..................... 0.00954% hailstall..................... 0.00505% tricksand..................... 0.00430% fear.......................... 0.00355% swagplay...................... 0.00355% allweather.................... 0.00225% sandfear...................... 0.00056% Stalliness (mean: -0.350) |# -2.0|## |##### -1.5|########## |################ -1.0|########################### |############################# -0.5|############################## |############################# 0.0|######################## |################# +0.5|############ |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%