offense.......................50.33112% sun...........................48.80027% weatherless...................37.16885% rain..........................27.37075% balance.......................22.72125% hyperoffense..................20.62975% multiweather..................17.22736% sunoffense.................... 7.13163% semistall..................... 3.71127% sand.......................... 3.16404% stall......................... 2.60661% monotype...................... 2.20300% rainoffense................... 2.19995% hail.......................... 0.88790% dragmag....................... 0.64600% sunstall...................... 0.52250% voltturn...................... 0.41543% trickroom..................... 0.36156% choice........................ 0.34242% monobug....................... 0.30953% monoghost..................... 0.28283% sandoffense................... 0.26890% sandstall..................... 0.23800% monodragon.................... 0.21777% monosteel..................... 0.20659% tricksun...................... 0.19207% monopsychic................... 0.15110% hailoffense................... 0.14787% mononormal.................... 0.14134% monowater..................... 0.14037% monoflying.................... 0.13932% monodark...................... 0.13082% trapper....................... 0.12929% monofighting.................. 0.10624% trickrain..................... 0.09715% monofire...................... 0.09352% rainstall..................... 0.09309% monofairy..................... 0.09059% monopoison.................... 0.08782% monorock...................... 0.08165% monograss..................... 0.05828% monoice....................... 0.04835% tailwind...................... 0.04571% monoground.................... 0.04184% monoelectric.................. 0.03954% gravity....................... 0.02213% trickhail..................... 0.00832% hailstall..................... 0.00540% swagplay...................... 0.00376% fear.......................... 0.00290% tricksand..................... 0.00242% allweather.................... 0.00227% sandfear...................... 0.00032% Stalliness (mean: -0.342) | -2.0|## |##### -1.5|########### |################## -1.0|############################# |############################# -0.5|############################## |############################# 0.0|######################## |################## +0.5|############ |######## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%