sun...........................66.90332% offense.......................47.11263% rain..........................29.52715% balance.......................24.18806% weatherless...................21.63235% hyperoffense..................19.98729% multiweather..................19.82954% sunoffense....................10.34309% semistall..................... 4.83783% stall......................... 3.87419% rainoffense................... 2.00217% sand.......................... 1.72096% dragmag....................... 0.73798% sunstall...................... 0.72814% monotype...................... 0.60512% trickroom..................... 0.49692% sandstall..................... 0.49299% tricksun...................... 0.40048% choice........................ 0.23793% voltturn...................... 0.22700% trickrain..................... 0.18217% hail.......................... 0.14287% rainstall..................... 0.11033% trapper....................... 0.10600% monoghost..................... 0.09746% monosteel..................... 0.09658% monodragon.................... 0.05395% monobug....................... 0.05182% monopsychic................... 0.04565% sandoffense................... 0.04532% gravity....................... 0.04457% mononormal.................... 0.04176% monowater..................... 0.04115% monodark...................... 0.04078% tailwind...................... 0.04074% monofairy..................... 0.03210% monoflying.................... 0.02930% hailoffense................... 0.02623% monofighting.................. 0.01787% monofire...................... 0.01750% monopoison.................... 0.01407% monograss..................... 0.01082% monorock...................... 0.00736% monoice....................... 0.00639% monoelectric.................. 0.00601% monoground.................... 0.00506% hailstall..................... 0.00374% tricksand..................... 0.00309% swagplay...................... 0.00187% allweather.................... 0.00103% trickhail..................... 0.00075% fear.......................... 0.00070% sandfear...................... 0.00000% Stalliness (mean: -0.273) | -2.0|## |##### -1.5|########### |################## -1.0|############################## |########################### -0.5|######################### |######################## 0.0|####################### |################### +0.5|############## |######### +1.0|###### |##### +1.5|### |# +2.0|# |# +2.5|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%