weatherless...................60.42426% offense.......................52.44956% sun...........................23.73044% balance.......................23.14939% hyperoffense..................22.85700% rain..........................21.35737% multiweather..................13.97217% sand.......................... 5.92533% rainoffense................... 4.37107% monotype...................... 3.61957% hail.......................... 3.10874% sunoffense.................... 2.01136% semistall..................... 1.29258% voltturn...................... 1.15533% monobug....................... 0.64311% monoflying.................... 0.54756% batonpass..................... 0.54064% monopsychic................... 0.51794% mononormal.................... 0.43314% monowater..................... 0.39266% choice........................ 0.33009% monodragon.................... 0.32175% monofighting.................. 0.30140% monograss..................... 0.25416% stall......................... 0.25147% dragmag....................... 0.24607% monosteel..................... 0.22965% monoghost..................... 0.22812% monofairy..................... 0.16632% hailoffense................... 0.12259% trickroom..................... 0.11319% sandoffense................... 0.10265% monopoison.................... 0.09537% tailwind...................... 0.08733% monoice....................... 0.07756% monorock...................... 0.06952% monodark...................... 0.06952% monoelectric.................. 0.06952% monofire...................... 0.04368% Stalliness (mean: -0.475) | -2.5| | -2.0| |#### -1.5|############ |################# -1.0|################### |################### -0.5|##################### |############################## 0.0|################### |###################### +0.5|##### |#### +1.0|# |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%