weatherless...................90.75635% offense.......................45.93037% balance.......................33.63799% hyperoffense..................13.17589% voltturn...................... 8.03172% sand.......................... 7.33649% semistall..................... 4.75908% stall......................... 2.49668% monotype...................... 1.29937% trickroom..................... 1.11871% hail.......................... 0.96425% rain.......................... 0.55539% dragmag....................... 0.48806% choice........................ 0.48288% sun........................... 0.43932% hailoffense................... 0.24159% monobug....................... 0.22971% sandstall..................... 0.22545% monowater..................... 0.16756% mononormal.................... 0.13801% monodark...................... 0.11668% monopoison.................... 0.10267% sandoffense................... 0.09170% monoghost..................... 0.08530% tailwind...................... 0.07921% monoice....................... 0.07738% monoflying.................... 0.07281% rainoffense................... 0.06489% sunoffense.................... 0.06185% monorock...................... 0.06002% monofighting.................. 0.05880% multiweather.................. 0.05149% monofire...................... 0.04935% monoelectric.................. 0.03991% monosteel..................... 0.03778% monoground.................... 0.03412% monodragon.................... 0.02864% monograss..................... 0.02681% trickhail..................... 0.02285% tricksand..................... 0.02285% monopsychic................... 0.01554% monofairy..................... 0.01280% hailstall..................... 0.00884% trickrain..................... 0.00548% rainstall..................... 0.00305% swagplay...................... 0.00152% tricksun...................... 0.00152% sunstall...................... 0.00122% gravity....................... 0.00122% trapper....................... 0.00122% Stalliness (mean: -0.136) -2.0|## |## -1.5|####### |########### -1.0|################## |#################### -0.5|########################## |############################## 0.0|############################ |######################## +0.5|################### |############ +1.0|######## |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%