weatherless...................93.66545% offense.......................47.06361% balance.......................30.79800% hyperoffense..................14.38606% stall......................... 3.97047% semistall..................... 3.78187% voltturn...................... 3.71358% rain.......................... 2.67625% monotype...................... 2.01938% sun........................... 1.99987% trickroom..................... 1.51210% hail.......................... 0.88450% sand.......................... 0.79344% sunoffense.................... 0.75767% rainoffense................... 0.48777% choice........................ 0.42599% monobug....................... 0.38046% monoflying.................... 0.30567% mononormal.................... 0.29266% monowater..................... 0.21462% monodark...................... 0.16584% tailwind...................... 0.13007% monopoison.................... 0.12682% monofire...................... 0.12357% monoice....................... 0.10731% tricksun...................... 0.09430% sandstall..................... 0.08455% monograss..................... 0.06504% monoelectric.................. 0.06504% dragmag....................... 0.05853% rainstall..................... 0.05528% monorock...................... 0.05203% monoghost..................... 0.05203% monoground.................... 0.04553% monopsychic................... 0.03252% monofairy..................... 0.03252% monofighting.................. 0.02927% multiweather.................. 0.01951% hailoffense................... 0.01951% trickrain..................... 0.01626% hailstall..................... 0.01626% monodragon.................... 0.00650% monosteel..................... 0.00650% trickhail..................... 0.00325% Stalliness (mean: -0.138) -2.0|## |### -1.5|####### |########### -1.0|################ |#################### -0.5|############################ |############################## 0.0|########################### |##################### +0.5|################ |########### +1.0|####### |### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%