weatherless...................97.50237% hyperoffense..................41.96842% offense.......................37.23964% balance.......................15.47650% monotype...................... 8.42836% semistall..................... 2.89901% stall......................... 2.41643% sand.......................... 1.75412% monoghost..................... 1.41724% monoice....................... 1.25672% mononormal.................... 1.08665% monowater..................... 1.03595% monofairy..................... 0.92672% monodragon.................... 0.88178% monoflying.................... 0.77110% monobug....................... 0.69679% monosteel..................... 0.62949% monofighting.................. 0.57953% monofire...................... 0.49774% monorock...................... 0.46789% monodark...................... 0.41864% hail.......................... 0.40473% monograss..................... 0.39480% sandoffense................... 0.36203% monopsychic................... 0.33402% sun........................... 0.26831% monopoison.................... 0.24460% monoelectric.................. 0.21708% monoground.................... 0.15832% sandstall..................... 0.09576% rain.......................... 0.08645% hailoffense................... 0.06714% sunoffense.................... 0.06290% rainoffense................... 0.02120% hailstall..................... 0.01954% multiweather.................. 0.01598% sunstall...................... 0.00668% dragmag....................... 0.00509% batonpass..................... 0.00376% voltturn...................... 0.00210% tailwind...................... 0.00074% rainstall..................... 0.00041% Stalliness (mean: -0.675) |## -2.0|########### |############################ -1.0|############################## |######################### 0.0|################ |########## +1.0|##### |## +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.75%