weatherless...................97.60091% hyperoffense..................45.69152% offense.......................41.81069% balance.......................10.35952% monotype...................... 3.13831% sand.......................... 2.08164% semistall..................... 1.33798% stall......................... 0.80029% monoice....................... 0.78076% monowater..................... 0.57393% sandoffense................... 0.49056% monoghost..................... 0.44849% monofairy..................... 0.39244% mononormal.................... 0.37889% monodragon.................... 0.32080% monodark...................... 0.25169% monofighting.................. 0.23710% monosteel..................... 0.19153% monobug....................... 0.18283% hail.......................... 0.17424% monorock...................... 0.16533% monofire...................... 0.11113% sun........................... 0.10176% monoflying.................... 0.09165% monoground.................... 0.08730% monoelectric.................. 0.08237% monograss..................... 0.06350% monopoison.................... 0.04966% hailoffense................... 0.04953% rain.......................... 0.04307% monopsychic................... 0.01651% sandstall..................... 0.01606% sunoffense.................... 0.01501% rainoffense................... 0.00234% multiweather.................. 0.00163% voltturn...................... 0.00087% rainstall..................... 0.00002% sunstall...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.848) |## -2.0|######## |###################### -1.0|############################## |################### 0.0|########## |##### +1.0|## |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.01%