weatherless...................98.12777% hyperoffense..................49.32102% offense.......................36.97744% balance.......................11.67321% monotype...................... 4.98928% monoice....................... 2.39601% sand.......................... 1.63880% monowater..................... 1.33273% semistall..................... 1.24161% stall......................... 0.78672% sandoffense................... 0.60812% monoghost..................... 0.54462% monodragon.................... 0.49073% mononormal.................... 0.35554% monofairy..................... 0.32313% monofighting.................. 0.32027% monodark...................... 0.30390% monobug....................... 0.28660% monofire...................... 0.24343% monorock...................... 0.19817% monosteel..................... 0.17026% hail.......................... 0.14925% monoelectric.................. 0.14642% monopoison.................... 0.10173% monoflying.................... 0.08364% sun........................... 0.05661% monoground.................... 0.05308% monograss..................... 0.03911% rain.......................... 0.02757% hailoffense................... 0.02461% monopsychic................... 0.00776% sandstall..................... 0.00479% sunoffense.................... 0.00134% voltturn...................... 0.00013% rainoffense................... 0.00001% rainstall..................... 0.00000% multiweather.................. 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.827) |# -2.0|####### |######################### -1.0|############################## |###################### 0.0|############ |##### +1.0|## |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.94%