weatherless...................74.98438% offense.......................43.17404% balance.......................26.00579% hyperoffense..................16.79782% rain..........................12.68978% sun...........................10.56853% semistall..................... 9.98720% voltturn...................... 5.19379% stall......................... 4.03514% rainoffense................... 3.22283% sunoffense.................... 1.76623% hail.......................... 1.66335% monotype...................... 1.12003% sand.......................... 0.83185% multiweather.................. 0.73789% choice........................ 0.68534% monobug....................... 0.39096% hailoffense................... 0.29543% monoghost..................... 0.15649% batonpass..................... 0.15111% monoice....................... 0.13867% monofighting.................. 0.13744% monoflying.................... 0.11632% monowater..................... 0.07119% trickroom..................... 0.05816% monodragon.................... 0.04378% sunstall...................... 0.02908% monopoison.................... 0.02908% monofire...................... 0.02908% monoelectric.................. 0.02908% mononormal.................... 0.02172% monopsychic................... 0.02113% Stalliness (mean: -0.129) |# -2.0|## |###### -1.5|######## |############ -1.0|################ |###################### -0.5|############################## |###################### 0.0|####################### |######################## +0.5|########### |########## +1.0|###### |################ +1.5|##### |## +2.0|##### |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%