weatherless...................83.11529% semistall.....................45.58226% stall.........................19.29888% offense.......................13.71963% balance.......................11.35664% rain..........................10.10494% hyperoffense..................10.04259% sun........................... 6.32835% rainoffense................... 4.44587% voltturn...................... 4.24697% sunoffense.................... 1.53206% hail.......................... 0.45315% choice........................ 0.08952% monotype...................... 0.07358% monoflying.................... 0.07358% multiweather.................. 0.00206% sand.......................... 0.00033% batonpass..................... 0.00003% sunstall...................... 0.00000% monowater..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.760) | -2.0|# |# -1.5| |#### -1.0|### |## -0.5|#### |## 0.0|# |###### +0.5| |# +1.0|# |############################## +1.5|#### |###### +2.0|######## | +2.5| | more negative = more offensive, more positive = more stall one # = 1.33%